제목 : | Entomophobia: Mobile v1.04.127 |
운영 체제: |
|
라이센스 : | Commercial |
날자 : | 2025-01-01 |
제작사 : | Jaxon Gallegos Garcia |
평가 : | 속도로 다운로드 클라이언트! |
로그인 변경 |
- Added Elite Enemies - Two upgraded types of enemies with 4x the base enemy's health, Fire and Ice. Fire explodes with fire on death, setting the player ablaze for 5s dealing 2% max hp per second. And Ice explodes, freezing the character for 1.5s and doing 2x damage of the non-elite enemy counterpart or 15 damage (whichever is more, capped at 30 damage).
- Added chargers - these are 25% larger versions of an enemy that will charge at the player, and spawn at a rate of 1 in 25 walking enemies. - Added drifters - these move faster than the base enemy movement type, but overshoot the player's position and slowly turn around, which spawn at a 1 in 3 flying enemies. - Added 5 new Augments - 3 rare, 1 epic, and 1 legendary. - Added a small knockback to enemies on level-up to give the player a little extra space. - Added a "Sound System" to avoid the same sounds stacking too many times. - Added cursor settings in the graphics tab - The aiming cursor can now be outlined(or not), and you can change the aiming cursor visual as well as color. - Added an enemy hp scaling over the round time. - Redid Enemy Outlines - outlines now appear above other objects, as well as the outlines are more consistent with the edges of the enemy's sprite. - Added some polish to the player's death. - Enemies spawn faster to avoid a lack of enemies upon full-screen enemy wipes. - Time now ramps up after pausing or leveling up to give a ~1 sec time to react. - Made the Fly Swatter Weapon's hit area ~4x the size. - Optimized Exp blobs significantly - Altered Dodge Tutorial Background slightly. - Added a white color to the color picker for some settings. - Enemies now immediately drop exp instead of playing a death animation(if they had one) before dropping it. - Changed Ron's rage passive to appear under most UI. - polished level-ups a bit - a little polish to ranged enemies. - Nest Ruptures can no longer happen in the first minute. - Fixed characters not moving at a similar speed across framerates. - Fixed being able to level up mid-Dodge tutorial, causing text to block the upgrade cards. - Fixed selector appearing randomly. - Fixed enemies being scaled at infestation level 1, when infestation wasn't unlocked yet. - Fixed some stuff with Dodge Tutorial. - Fixed scissor weapon's attack. - Fixed an error with augments. - Fixed some UI elements spilling out of the screen. - Fixed an error with infestation levels if the player didn't previously have a save file. - Fixed an error with the achievements menu. - Fixed inconsistency with the Bug box, which would act differently depending on framerate, when it was picked up, and others. - (?) Fixed the Achievements not unlocking in-game and on Steam. - (?) Fixed an error with corrupted enemies. - (?) Fixed an error during level-up - (?) Fixed an error with the settings menu. - (?) Fixed an error when triggering the Bug box. - (?) Fixed an error when corrupting enemies with the Corrupting Wand Weapon. - (?) Fixed an error with dealing damage to Enemies. - (?) Fixed an error with the Missile Projectile Weapon. - (?) Fixed an error when picking up the Bug box while Leveling up causing a softlock. - (?) Fixed an error with negative damage values. (?) = Possible fix. |
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